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  1. Agent Knockout

    Pending nerf ak

    You know, this thread should really get marked as implemented (even though I wish the AK was never nerfed to begin with)
  2. Agent Knockout

    Pending Allow spectators to possess and control manhacks

    As a mechanic in the game? This would be terrible unless it was only available to traitors. As a fun round? YES PLEASE
  3. Agent Knockout

    Pending The Matrix - Neo

    Anything from the Matrix is very welcome. I forgot if we have Agent Smith, but Neo is fine to start off with. +1
  4. Agent Knockout

    Pending Adding Karma depletion with Diamond Sword on Dinkledome

    Yeah, either implement it so it deducts karma while held or just remove the sword entirely. Map-specific instakill items are a problem as is, no need to try and be lenient with them.
  5. Agent Knockout

    you did indeed make it

    you did indeed make it
  6. Agent Knockout

    Trial Phase Agoraphobia's TTT Staff Application

    Massive +1 here. I usually don't play NA, but when I do, I am always glad to see you on. Reputable, well known, joy to be around. Easy pick up right here.
  7. Agent Knockout

    Pending Detective EMP C4

    Interesting. I wonder how this one would be coded as it does sound fairly simple in theory, but depending on what it ends up doing it could end up a lot harder to pull off.
  8. Agent Knockout

    Accepted Clientside Hitreg

    I can agree with Steve. While hitreg is an issue, I feel like one of the things affecting this is also latency/ping.
  9. Agent Knockout

    NEW Giant's Lair 3D Ensemble Poster (get yourself included!)

    honestly, long as the flag is present somewhere on the walls it's perfectly fine
  10. Agent Knockout

    Pending New 'Trusted' Rank

    This can work under one condition (and I feel like this addresses some of pigeon's issues): It cannot be an automatically given rank, it has to be done under the review of at least an Admin or above to someone who is considered incredibly well-known and has had no bans of any kind (or if they...
  11. Agent Knockout

    Hi fren

    Hi fren
  12. Agent Knockout

    Pending Barrel Gun Upgrade

    My personal favourite for a barrel gun upgrade would be being able to visualize the barrel's rough trajectory on launch.
  13. Agent Knockout

    Giant's Lair Community Drawing

    I still want in :D
  14. Agent Knockout

    Trial Phase ArtemisTheDivine20's TTT Staff Application

    To vouch for Artemis on the TTT side, as even if I can't be active a lot of the time I've still seen him on a fair few; he is more than informed enough and more than well behaved enough. +1.
  15. Agent Knockout

    Approved [TTT] Staff Application – Zero

    Hey Cloudy! I just wanted to leave a positive review here more than anywhere else as I remember you very well. You've always been someone I held in good regard back in SGM, and continue to do so now. Additionally, your participation in the murder parties (and just activity in general) is a...
  16. Agent Knockout

    Pending IS THAT THE GRIM REAPER?

    sounds cool, surely we can get it in, right?
  17. Agent Knockout

    Murder Party : The Prequel

    Yep, still very much open!
  18. Agent Knockout

    Murder Party : The Prequel

    Dates for all 3 events have been changed accordingly (pretty much because Christmas and New Year would make these events impossible to attend for most people anyways)
  19. Agent Knockout

    Completed 3x50k + 2x70k point giveaway

    So, in terms of favourite characters, there is one that stands out above the rest WA2000, from GFL (and as a consequence, Makiatto from GFL2). She is a character I have immense history with, not just from that game, but with the weapon the character is based on in other games which have formed a...
  20. Agent Knockout

    Murder Party : The Prequel

    So, first on the chopping block: There will be a text-based Town of Salem-style game happening on the 31st of January. When sign-ups are open, there will be a separate forum post made for this event. That said, the event will be using a unique theme and unique mechanics from a different game...
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