Pending Cap C4 purchases

Pierogi

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Just watched a traitor kill 5 T buddies over the course of a minute because he plastered C4s all over innomotel. This kind of activity makes it impossible to navigate the map for those Ts, leading to lost T rounds and delay. Either setting a cap on how many C4s can be purchased per round, or how many can be active at once, can avoid this issue going forward.
 
-1, ngl thats on that T, id say thats where one should get an admin to warn the dude for it. personally as one of those guys who places c4 everywhere on inno motel especially, I speciufically try to leave one of the t rooms/areas safe from all c4 locations before going and covering it all again.
 
Personally I only see this maybe being a problem on InnoMotel but overall I do not see a reason to cap C4s

It is a super small problem on one map - maybe a cap on that map but thats all I would say is good
 
-1, ngl thats on that T, id say thats where one should get an admin to warn the dude for it. personally as one of those guys who places c4 everywhere on inno motel especially, I speciufically try to leave one of the t rooms/areas safe from all c4 locations before going and covering it all again.
But that's the same problem - you're restricting your t buddies to one area of the map to avoid the C4s
 
But that's the same problem - you're restricting your t buddies to one area of the map to avoid the C4s
exactly this. I don't want to be forced to cower in a far corner of the T-room for my entire t round because my t buddy got too excited over an egg timer. That's not fun. Not to mention it's super hard to get an idea of where is safe when all you have is icons.
 
-1, ngl thats on that T, id say thats where one should get an admin to warn the dude for it. personally as one of those guys who places c4 everywhere on inno motel especially, I speciufically try to leave one of the t rooms/areas safe from all c4 locations before going and covering it all again.
people who suck ass at the game and cant play *
 
+1 I was just thinking about this the other day. One c4 per traitor is already enough to make plenty of impact in the round and capping it would encourage traitors to coordinate together if they want to have multiple c4s simultaneosly
 
People who suck spam C4s because they can't get kills and in doing so murder their own T buddies which risks throwing the round entirely and losing. I feel like making it a rule or something would be more effective/fun, like if you make it nearly impossible for your T buddies to avoid death by placing more than 2 C4s at once (arbitrary number) you can get reported & slain for it if you kill a T buddy? Idk.

Edit: actually a cap of 2 sounds pretty good to me tbh
 
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Signed in just to +1 this. C4 is such a pain in the ass because you get 1 player that picks up 800 credits and only spams C4. I'd much rather a cap of 2 or something. Its not like you cant work as a team to still c4 the whole map.
 
1. C4 spam is only an issue on one map.... Clue.... there is no point in nerfing the c4s just for the sake of that one map. Innomotel is much harder to c4 spam cause of the size and difference in elevation...
2. The idea of T's working together to c4 the whole map or to do anything is a fantasy.... the moment the round starts it's a race to who can kill the most innos.... if T's really knew how to work together they be winning way more often.
3. T's not only see the icon of where the c4 is but also the distance they are from that c4 + the warning from t buddy.... so its really simple to avoid...(if I remember correctly over 700 and u be safe) just pay more attention to what's happening around you.
4. If your restricted from one part of a map cause of the c4's.... why you want to go there anyway??... the innos in that section will probably die to the c4.... just focus on killing the innos in your section and than clean up any survivors from the c4...
5. if you realllllly hate the c4s that much..... just defuse them... use them as ways to become proven or destroy them...... (if I remember correctly T's have a 100% chance of defusing c4's no matter who armed it).
 
1. C4 spam is only an issue on one map.... Clue.... there is no point in nerfing the c4s just for the sake of that one map. Innomotel is much harder to c4 spam cause of the size and difference in elevation...
Heh, the map that actually inspired this post was innomotel. The ability to traverse all corners of the map very quickly via the T room means a traitor can really quickly cover the whole map with C4s. But there are other maps as well, like hotline_miami, terrortrain, and airbus where you can get your T round absolutely ruined if you've got a T buddy spamming C4.

2. The idea of T's working together to c4 the whole map or to do anything is a fantasy.... the moment the round starts it's a race to who can kill the most innos.... if T's really knew how to work together they be winning way more often.
Not a fantasy because this specific post was inspired by the actions of one player. It only took one player to render the majority of the map unsafe for 5 Ts.

3. T's not only see the icon of where the c4 is but also the distance they are from that c4 + the warning from t buddy.... so its really simple to avoid...(if I remember correctly over 700 and u be safe) just pay more attention to what's happening around you.
4. If your restricted from one part of a map cause of the c4's.... why you want to go there anyway??... the innos in that section will probably die to the c4.... just focus on killing the innos in your section and than clean up any survivors from the c4...
Again, this isn't about one specific area - it ruined the entire map.

5. if you realllllly hate the c4s that much..... just defuse them... use them as ways to become proven or destroy them...... (if I remember correctly T's have a 100% chance of defusing c4's no matter who armed it).
Unfortunately this seems like it'd currently fall under the "game throwing" section of the rules.
 
My favorite T past time is placing 8 c4s in the same spot after finding a ton of credits laying around

plus most times I place people defuse em

-1
 
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