Denied Isau's TTT Ban Appeal

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Isau

New member
Your IGN
Isau​
Your SteamID
Isau​
Server
TTT Modded​
Why you should be unbanned
Hey! So I've been frequent on this server as of the past few weeks since its really one of the only good TTT servers still up, and was just about to log in and notice I got a PERMANENT ban for hacking though I have never done so, I dont even know how to go about hacking on gmod lol. I cant provide any evidence of earlier events as I have nothing recorded, but rather hoping someone can see this was a mistake.

The only thing i could think of is I tried joining a few times earlier (around 5PM EST 8/2) when the server was full and maybe that flagged something?

Attached is the ban message I had received, though I'm unsure if a google drive link will suffice. Thank you!

https://drive.google.com/file/d/1xYYzbeQPlY2TRKHUx3tJ_fo4g5Jlvi0b/view?usp=sharing
 
Hello, I banned you and @Elvis extended the ban. Please give me a moment and I'll present my evidence.
 
Thank you kindly for your patience.

I have two clips here that I'll go over with timestamps.
You start shooting in this clip at around 0:22. This first shot is especially egregious to me based on the way your crosshair moves after the shot. The recoil control here looks extremely unnatural to me. You can see that it isn't a norecoil cheat, because the crosshair does move up following the shot. But it only moves up for a handful of frames before going right back to where it was before, dead onto iii's head as you'd previously lined the shot up. This would be consistent with aimbot set up to toggle on via mouse1, which would cause you to snap to a player's head after your initial shot.

At 0:38 during the gunfight with smor, the final headshot that kills him looks like a toggle to me. Playing the video frame by frame, you're able to see that you pull the gun down and to the left for the final few shots. But in the middle of this spray, your crosshair suddenly moves up and to the left, dead onto his head for the kill, before the following bullets after continue back down and to the left. This looks like you were controlling your recoil by pulling down and to the left and toggled on for a moment in the middle of it to get the kill, causing your continuous human movement to be momentarily interrupted by an unnatural flick before continuing in a way consistent with the way you were already moving.

In your gunfight with iii at 00:18, the way you flick and return only after firing the shots with the winchester is consistent with an aimbot toggle activated with mouse1.

At 1:21, you turn the corner and see It'sUpToFate, move your crosshair over to his legs, and fire. Looking at this frame by frame, the recoil brings the gun straight up, and then in the immediate next frame you snap directly to his head, stop moving your crosshair for a few frames, pull back left for a moment, and then start lining up a second shot. This is very unnatural to watch at full speed, and again consistent with an aimbot toggle after firing your first shot. This seems to me like you shot, briefly locked on to his head, stopped making any attempt to aim while you were toggled on, toggled off, and resumed aiming for the second shot. I'll include the frame by frame of the segment I'm talking about.
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The shot at 1:39 against NFSRacing is very similarly suspicious and consistent with the same toggle when viewed frame by frame.


To summarize: It looks to me like you're toggling an aimbot briefly after every few shots. Your mouse movement during the moments that look human is not consistent with your aim during the aforementioned moments.

Do you have anything to say about these clips? Be advised that "Most of my shots missed" is not a defense against an accusation of an aimbot toggle.
 
I would like to note prior that I play through a phone hotspot with terrible ping so I strongly ask you consider that two minutes during my hours of gameplay on this server could look different for me than what you are seeing. I'm unsure if that was the case, but if its possible I ask you check my ping during that time as well as throughout my overall time on the server to see what im talking about. I dont know if that would be considered desync but it seems a lot similar to what I hear about desync in other games.

Obviously you'd have previous info on that stuff better than I, but maybe that isn't a possibility. I've only ever made another ban appeal on anything once in my life for a VPN usage years ago on a Hypixel on Minecraft so Im not your go to guy for the ins and outs of server moderation lol.

With that in mind, in the first video, after I point blank kill the guy at 0:24 with no aim needed, I dont know what you mean about it flicking up towards his head again because the missing texture particles after he is killed make it fully impossible to see the dead player since he's on the other side of the particles.

In the second video when im fighting iii, after I fire the second shot you can almost immediately see my hand shaking my mouse while im shooting him, not flicking, but my hand shaking. It does so not once, twice but THREE times consecutively until I gain focus. In which I only actually perform better when I stop moving like that. Same applies for the end of that clip, Im a casual gamer but Im certain ive seen people do this. I'll show an example from a videogamedunkey video lol.


If you examine 1:48-1:51 at .25 speed you can clearly see him shaking a bit with the glock. Even though he's close range to this guy, he still flicks the glock around. What Im saying is id argue that this is actually very common, and human.

I really dont know what else I can possibly say to this. It does feel a little sucky that I almost feel I have to dumb down how I NATURALLY play to avoid getting perma-banned even without using any hacks in the first place. It'd suck to be banned since you guys are one of the few good servers left for TTT, which I only recently got back into for a nostalgia trip. I definitely wouldn't want to ruin that core memory with cheats of any kind since I want TTT to be more popular again.
 
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Just for the sake of providing everything I can I wanted to add my current displayed ping if I were to reconnect to this server
 
I would like to note prior that I play through a phone hotspot with terrible ping so I strongly ask you consider that two minutes during my hours of gameplay on this server could look different for me than what you are seeing. I'm unsure if that was the case, but if its possible I ask you check my ping during that time as well as throughout my overall time on the server to see what im talking about. I dont know if that would be considered desync but it seems a lot similar to what I hear about desync in other games.
We don't keep logs of players' ping, so this is not something I'd be able to look into. However, you can very briefly see at the end of the first clip that you have 109 ping for a moment. I don't feel as though that's relevant here however. Desync between what you see on your screen versus what I see spectating you wouldn't typically make it appear as though your crosshair is snapping to heads.
With that in mind, in the first video, after I point blank kill the guy at 0:24 with no aim needed, I dont know what you mean about it flicking up towards his head again because the missing texture particles after he is killed make it fully impossible to see the dead player since he's on the other side of the particles.
I do apologize that the missing particle effects make it difficult to appropriately review this kill, but the important part is the way your crosshair moves. I mean to say that your crosshair moves up very slightly after the shot (as you would expect from normal recoil) but then comes back down quite literally 2-3 frames later and instead of overcorrecting any more like I would expect from a human, it settles completely. I don't think that the degree to which the recoil is mitigated in this shot could be reasonably done by a human.
In the second video when im fighting iii, after I fire the second shot you can almost immediately see my hand shaking my mouse while im shooting him, not flicking, but my hand shaking. It does so not once, twice but THREE times consecutively until I gain focus. Same applies for the end of that clip, Im a casual gamer but Im certain ive seen people do this. I'll show an example from a videogamedunkey video lol.
The shakiness of your aim is suspicious, but I would be willing to give you the benefit of the doubt here. While the motions are odd and visually similar to aimbot, this could be reasonably done by a human. I don't really see any gameplay benefits that would justify why you would want to shake your hand like that while playing though, unless it's something you're doing uncontrollably.

I am still of the opinion however that the snap up and to the left in the middle of your recoil control down and to the left in the first clip (Lego, 0:38), as well as the perfect, instantaneous snap to Fate's head after your shot in the second clip (Dust II, 1:21) are both extremely unnatural and require interrupting a very human motion with a precise, inhuman micro adjustment to execute, that I simply don't believe you did.

Given the severity hacking bans, we will take some time to discuss this and get additional opinions from other staff members and trusted community veterans. Feel free to chime in with anything else you'd like to say in the mean time, and I will hopefully have a verdict for this appeal tomorrow.
 
After discussing this further, I have made the decision to not unban you. The movements demonstrated in the aforementioned clips are consistent with an aimbot toggle, and there are multiple instances where your recoil control and crosshair placement could not reasonably be done so frequently by a human. Neither of these things can simply be explained away via high ping or shaky hands, and it happens too much to be coincidence.

Given your categorical denial of cheating despite the evidence demonstrated, I see no reason to believe that unbanning you would produce any result other than you continuing to cheat on our servers. This appeal is denied.

The first offense of hacking is a permanent ban, but may be appealed as we are willing to accept that people make mistakes and change. You may submit another appeal no earlier than February 3rd, 2026, six months from today.
 
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