Implemented Placing *or holding* props where they can cause damage

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Siddo

❄Snowflake❄
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Currently, per the simple rules, it is a traitorous act to be:
Placing props in areas where players may be damaged by them.
Per the extended rules, it is:
1. PROP PUSHING/BLOCKING/THROWING
[...]
2. Considered traitorous if there's potential to cause damage.
[...]

This leaves a bit of a blind spot and contradiction in the rules that became apparent last night.
As our real life and pedagogical example, let's examine the pool on lifetheroof. For those unfamiliar, the map is very tall and you can jump from up top to a pool of water at the bottom, taking no damage.
In this map, per the simple rules, placing props into the pool would be traitorous - because in essence; using props to create a passive death trap is traitorous.
However, the extended rules muddy those waters, if you'll forgive a pun.
Because what if someone is holding the prop over the pool? It's prop blocking that has the potential to cause damage if someone were to jump down. Yet the simple rules do not strictly speaking apply to holding the prop in this way with the current phrasing - unless one wants to get into a debate over semantics.

I think in terms of gameplay logic, someone blocking the pool - whether by holding a prop over or plopping a prop into the pool - ought to be considered traitorous. Since you are threatening to kill people (similarly to t-baiting). And thus, the simple rules should be remedied to include "or holding". This will remove the ambiguity of the rules and make them more logical.
 
This suggestion has been implemented. Votes are no longer accepted.
The ruleset has been updated to include "Holding" in as many places as I could find. If I missed any PM me. Thank you for your suggestion!

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