Pending somefunround changes

remove firework shots
+0.5, it's just a harpoon wars reskin that breaks your viewmodels. Can be brought out for anniversaries or something if fixed, Idk. As a staying game mode, it's not what it could've been.

remove fall damage in bombrush like sgm and have it launch you far like it used to
+1 to no fall damage. Unsure what you mean by "have it launch you far" but assuming you mean a stronger push/knockback effect +1 to this too.

fix gungame
ye. +1
 
+0.5, it's just a harpoon wars reskin that breaks your viewmodels. Can be brought out for anniversaries or something if fixed, Idk. As a staying game mode, it's not what it could've been.


+1 to no fall damage. Unsure what you mean by "have it launch you far" but assuming you mean a stronger push/knockback effect +1 to this too.


ye. +1
fireworks shots should be seasonal like it was on ahg at this point we might aswell have Halloween be active right now too
 
I'm personally of the opinion that firework shots is too similar to harpoon wars, despite its differences. I'd say either removing it, making both it and harpoon wars each half as likely to appear, or introducing some kind of major shakeup like having it be a team mode would all be appropriate.

I have no strong feelings on bomb rush. No fall damage is probably a good idea, but I don't feel like the mode needs extra movement tech.

I don't personally like gun game, but yeah it would be great if it were fixed and readded.


Bonus 4th suggestion hijack: Add headshot wars or make flying scoutsman headshot only + have holstered for quick swaps
 
Fun round categories could be a cool backend concept to make sure the same type of fun round doesn’t happen too often. I like firework shots though so i hope it won’t be event only
 
- 0... If the explosions in fireworks did more damage you wouldn't need to hit people directly and maybe it wouldn't feel like harpoon wars.....

- +1 For bombrush fall damage..
- -1 For increasing the knockback... at the current moment the reach to pass the bomb is far too large.. If the reach was same as crowbar hits than yea I can see why increasing knockback further would be a good thing.
- +1 for gungame


Bonus suggestion:
+1 for headshots only
-1 for adding headshots only to flying scoutsman
+1 for adding holstered to flying scoutsman for quicker swaps.....fuck scoping in and out
 
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