We are not making our own hit-reg system nor do we plan to, but we want to have public play testing to get feedback since this will be the most noticeable impact on gameplay out of any addition we have or will make in the future. There are a couple of options for clientside hit-reg and due to the impact of such a change, it'd be best to look into each one individually to see how they each work.this is the addon that every server that i have played on in the last year has used and the hitreg has been completely fine, i dont see why this server needs to make its own hitreg solution when a good one already exists just throw this in and devote time elsewhere
This might not be the right place for this discussion, but I disagree. The hit-reg, from what I can tell, has stayed consistent throughout my entire time on the server.Hitreg has noticeably worsened since the Christmas update